By – Matt Camp

Dragonball Xenoverse PC Review He

Someone is rewriting history and changing the outcomes of key battles between the Saiyans. Trunks, a Time Patroller, has asked the dragon Shenron to summon a powerful fighter to aid in correcting the flow of time. That fighter is you. Thus begins DRAGON BALL XENOVERSE. It’s a silly premise for the plot, but that’s part of the charm of the Dragon Ball franchise. This story also takes a back seat, acting as little more than a slight excuse for lots of fighting. Thus you need not be knowledgeable of the Dragon Ball universe to enjoy the game.

The main focus of DRAGON BALL XENOVERSE is the over-the-top battles which this franchise is famous for. These are accessed in several ways, through Time Patrols, Parallel Quests, and standard Battles but the mechanics remain the same regardless. Each character has access to basic weak and strong attacks, a regular Ki blast, and a throw. With the exception of throwing, these are performed using a single button press (for example pressing Y on a 360 pad for a strong attack). Enemies can be thrown by holding down the Left buffer and pressing B (or holding down E and Q when using default mouse and keyboard controls). Basic attacks can be strung into combos, a list of which is available from the pause menu. The Right buffer is used for locking on to opponents. In addition to the basic attacks, it is possible to assign four Super Attacks, two Ultimate Attacks, and an Evasive Skill.

It is these more powerful attacks which give players the opportunity to customise their fighting style. However, they require a specific amount of Ki or Stamina to be performed, so players will need to plan their moves accordingly. The currently assigned Super Attacks are displayed when holding down the Right trigger, and then performed by pressing the appropriate button. Similarly, the Ultimate Attacks and Evasive Skill are accessed and displayed by holding down both triggers at the same time. There are over 200 Super Attacks, most of which can only be used once they are unlocked. For example, some can be obtained as rewards upon completing a Parallel Quest or learnt through a mission offered by the Master you are currently training with.

Dragonball Xenoverse PC Review 2

Combat can be confusing. Depending on the mission you can be teamed with several others, facing off against a large number of foes. The only things distinguishing your team mates from the enemy is the colour of the player indicator next to the name above their head and the fact that you can lock onto them. At the start of any fight you are able to select who you will fight with in addition to who you fight as. You are not limited to battling with the character you created, but can select anyone who has been unlocked. This can result in situations where duplicates of the same character are both assisting you and trying to kill you. The behaviour of the camera doesn’t help either. Given that fights in the Dragon Ball franchise are not hindered by gravity, fighters will generally be flying through the air just as much as they are found on the ground. As a result, the camera can be spinning all over the place, often causing an obstruction in view when your character is sent spinning away by their opponent. Switching between locked on targets can also be somewhat disorientating. While the camera may not be ideal, the controls were responsive and I enjoyed the battles immensely.

What constitutes as the main story of DRAGON BALL XENOVERSE is experienced through accepting requests by Trunks to depart on a Time Patrol. These are a collection of battles loosely linked together. There is very little in the way of actual dialogue during Time Patrols, with the gist of the story being provided by a cutscene prior to the first mission of the current Time Patrol. At the end of each fight you have the option of either continuing with the Time Patrol or coming back to it later. If a particular skirmish is causing difficulties, you can try Parallel Quests or standard Battles instead to level up. Parallel Quests differ from Time Patrols in several ways. For example, they take place over several locations that can be freely traveled between via the use of gateways. Depending on the Quest, there may also be a time limit imposed – the limit in most of the Quests I played was 15 minutes. Most importantly though, Parallel Quests allow you to collect items found throughout the areas. But these need to be discovered using a Scouter first. This piece of equipment can also be used to check stats of both allies and foes.

Each Parallel Quest has its own set of win conditions, several of which are initially hidden (and are indicated in blue text) until you manage to achieve it. They also have several basic rewards which can be skills, items, or clothing. However, these rewards may be attached to the hidden criteria and even then, are randomly awarded. This can result in having to play the same Parallel Quest many times in order to obtain a desired award. While that can feel like a grind, it is somewhat alleviated by being able to select different team mates in addition to playing a different character yourself.

Dragonball Xenoverse PC Review 1

In most cases, Parallel Quests are started by visiting one of the Parallel Quest booths in the hub world, Toki Toki City. However, some need to be initiated by first speaking to the relevant NPC found wandering around the city area. Such missions are later added to the booths so they can be replayed at any time. Likewise, Time Patrols can be replayed, and additional story information about them viewed, by visiting the Time Vault. Standard 1 vs. 1, 2 vs. 2, or 3 vs. 3 battles can be played by going to the respective Battle booth. In such fights you can select you team and your opponent. In addition you can select any unlocked location for the stage. There are unfortunately no difficulty settings when fighting against the computer.

Both Parallel Quests and Battles can be played online with other players. But this function is not available until after the first Time Patrol, Return of the Saiyan Saga, has been successfully completed. As such, the hub world can appear rather empty when first playing. But the large open spaces will ultimately be filled with other player characters regardless of whether you use the Single Lobby or the Multi one. The only difference will be how you interact with the player characters. In the Single Lobby, they will work as computer controlled NPCs which can be hired to your team. As other players can hire your character in the same way, an Auto Patrol results screen will likely display when you start playing. This allows you to earn some money and items even when you’re not actually playing. DRAGON BALL XENOVERSE automatically saves progress at frequent intervals and when you exit the game, so there’s no need to manually save progress when wanting to quit.

Toki Toki city is home to a selection of shops catering to purchasing skills, accessories, clothing, and items. You can also do rudimentary crafting of items at the Mixing station, but I often found it easier to purchase items instead. Unfortunately, while it is possible to preview the appearance of clothing items when equipping them, this function is not available when purchasing. Due to its size and the manner in which everything is laid out, there is a lot of downtime where you will be moving between buildings to perform specific tasks. This allows plenty of opportunities to interact with other players and a wide selection of preset chat messages and emotes are available while in the city.

Dragonball Xenoverse PC Review 5

There is a lot of customisation in DRAGON BALL XENOVERSE. Several different races are available to choose from when creating your character. Each having its own advantages and disadvantages. Many of the races also offer a choice of gender which again may affect the ability of your character. Your appearance can also be tailored with options for height, hair style, eyes, pupils, nose, mouth, and ears provided. For example, there are 21 different hair styles which can be selected. The colour of skin, hair, eye, upper body, lower body, hands, and feet can also be selected from a palette.

Some of these can be changed later from the pause menu, although certain items have a specific colour which cannot be changed. There is even a selection of voices to choose from. This allows you plenty of opportunity to create a somewhat unique character. Finally, you’ll be able to specify your initial fighting style. Melee, ranged, or a balance between the two. This determines which skills you start with, but does not limit which skills you can use throughout. Leveling up awards 3 attribute points which can be used to strengthen your build and stat modifiers on clothing can further enhance this.

On the technical side of things, there are a variety of graphical settings such as HDR filtering, motion blur, glare, and depth of field. You can also opt to play in a window or a variety of fullscreen resolutions. Importantly, the framerate can be set to either 30 or 60 FPS. 60 FPS was noticeable smoother, however I did experience persistent crashing when accessing the Timespace Delivery booth while using 60 FPS. Using the 30 FPS setting prevented this particular crash.

Dragonball Xenoverse PC Review 6

For those who prefer to play using keyboard controls, these can be redefined. But I found playing with a controller to be far more comfortable. Several button layouts are also available for the controller. The interface will automatically update button prompts based on the last control method used, so there is no need to exit the current game session while finding a control scheme that suits you. Further, tutorial messages such as those describing button presses can be viewed again by speaking to Garid in Toki Toki city. Unfortunately, not all game mechanics are explained.  An example of this, there is no information on why some Win Criteria display in green and others in white. I think green indicates criteria which is always achieved, while white is bonus criteria such as finishing within a specific time.

DRAGON BALL XENOVERSE has a very distinctive graphical style attributed to the creator of the franchise Akira Toriyama. As such, it makes extensive use of cell shading and vibrant, simple colours. This suits the anime style of the character designs very well. Some of the cutscenes have also been animated in such a manner that they could have been used in one of the original television series. It is possible to play using either Japanese audio or an English dub.

There are some discrepancies in the English used. This includes inconsistencies in the rendering of the city name. While most dialogues show it as Toki Toki city, some show it as Tokitoki city. While this isn’t a problem, one of the mission briefings did cause confusion. In the Martial Art Mix mission for example, the first page states you are fighting with Yamcha against Krillin. While the second implies you are fighting with Krillin against Yamcha. In this case, you were actually fighting with Yamcha.

Dragonball Xenoverse PC Review 4

Conclusion – Is It Worth Your Money?

If you want over the top airborne fighting between a variety of colourful personas, DRAGON BALL XENOVERSE is a great game which doesn’t take itself seriously. While there are some flaws, the sheer enjoyment obtained from the battles negates them. There is plenty to do in DRAGON BALL XENOVERSE, especially if you enjoy attempting to obtain 100% completion in games.

DRAGON BALL XENOVERSE – Technical Summary:

Dragonball Xenoverse PC Review Sum

  • Time Played – 7 Hours
  • Widescreen Support – Yes
  • Windowed Mode – Yes
  • Resolution Played – 1920×1080
  • DRM – Steamworks
  • System Specs – 3.50 GHz i7 3770K , 8GB RAM, 4GB GeForce GTX 670
  • Control Scheme – M/KB, Controller (Recommended)
  • Game Acquisition Method – Review Copy
  • Availability – Steam
  • Demo – No
  • Bugs/Crashes Encountered – Timespace Delivery crash using 60 FPS
  • Saved Game Location – Steam\userdata\\323470\remote
468 ad