Shattered Planet Interview

Shattered Planet Interview

Tanya Short, Producer from Kitfox Games, gives us a full development tour of the recently released roguelike/survival-exploration RPG, Shattered Planet.

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Find Your Own Space: Project Temporality Interview

Find Your Own Space: Project Temporality Interview

Niklas Hansson from Defrost Games talks to TPG about his sci-fi adventure, Project Temporality.

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War, the Game Interview

War, the Game Interview

Obbe Vermeij breaks down his global combat indie simulator, War, the Game. - "If you think you have the next Minecraft and you don't mind living off of baked beans for a couple of years, then go for it. Shaping your own project is very exciting."

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Getting Noticed: Trace Vector Interview

Getting Noticed: Trace Vector Interview

Alexander Hill and Tyler Poelstra talk in great detail about their recently released musical rhythm indie title, Trace Vector. - "You've got a hard job to do and it's going to mean grinding long hours. It's up to you to keep yourself going in spite of set backs."

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Endless Hours: CivCraft Legends of Ellaria Interview

Endless Hours: CivCraft Legends of Ellaria Interview

Adrian from Larkon Studios discusses his upcoming first person shooter, CivCraft Legends of Ellaria. - "A starting developer should prepare himself for working endless hours and spending much time on research."

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Platformines Interview

Platformines Interview

Cedric and Ludo from Magiko Gaming discuss their 2D indie platforming RPG shooter, Platformines.

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Betrayer Interview

Betrayer Interview

Former Monolith team member, Craig Hubbard, talks to TPG about his new venture at Blackpowder Games developing their new first person shooter, Betrayer.

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Contested Space Interview

Contested Space Interview

Matthew Zvonimir Haralovich breaks down his upcoming multiplayer sci-fi sandbox game, Contested Space. - "Whenever you try to do something new uncertainty is your biggest obstacle."

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Start Small: Interplanetary Interview

Start Small: Interplanetary Interview

Niklas Saari talks sci-fi turn-based strategy as he opens up the galaxy with his new game, Interplanetary. - "If you’re selling a game, make sure you have everything on paper beforehand, money can make things ugly."

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Fatal Theory Interview

Fatal Theory Interview

Adam Carr steps up to the microphone as he talks about his new indie title, Fatal Theory. - "Big projects tend to mess with your head a bit, you really need to be careful not to get too wrapped up in it all and appreciate it for what it is."

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The Sandbox Interview

The Sandbox Interview

Pablo Iglesias from Pixowl takes TPG on a first class trip through his newest indie PC title, The Sandbox. - "I think that the toughest aspect is putting your feet on the ground and learning a little business. It is HARD."

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Stop Making Excuses: Adventurer Manager Interview

Stop Making Excuses: Adventurer Manager Interview

Thomas Spradling gives TPG an in-depth look at their recently released indie offering, Adventure Manager. - "Promotion and marketing the game is very difficult when you don’t have the funds for that kind of thing."

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West Side Story: The Game – Dancers of War Interview

West Side Story: The Game – Dancers of War Interview

Scott Eaton gives TPG a detailed interview regarding his musical Beat 'em up, Dancers of War. - "We were expecting a lot of Johnny Bravo and Erasure fans to back our project on Kickstarter, but Van and Vince’s fans aren’t necessarily PC gamers."

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Arkis Vir – Conquer the Galaxy Interview

Arkis Vir – Conquer the Galaxy Interview

Philip Devine from Riveted Games speaks to TPG about their upcoming sci-fi 4x game, Arkis Vir - Conquer the Galaxy. - "The best thing about our game is that the hardest competition you will face are other players."

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Warriors of Belirium Interview

Warriors of Belirium Interview

Aryadi Subagio offers up thoughts on his indie RPG, Warriors of Belirium. - "Your first few games may be bad but don't stop learning."

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